GHOLTZ

MAKE YOUR OWN FUN

Play a working demo of the game here.

An interactive narrative wrapped in a website, designed to promote NERF products to adults by simulating the experience of childhood imagination. It tells the story of a young child alone at home who uses his/her imagination to create a world of excitement and fun, with the help of a trusty NERF gun, of course.

Make Your Own Fun was built almost entirely in Unity and requires the Unity Web Player plugin to play. 

Music by Stumbleine

OREGON PUBLIC SPEAKERS COLLECTION POSTCARDS

A promotional postcard for the Oregon Public Speakers Collection, a massive collection of speeches from notable figures in history, all hosted at Portland State University. 

Some of the orators include: Carl Sagan, Jean-Luc Godard, Edith Green, Rober Kennedy, Stokely Carmichael, Allen Ginsberg, and many others.

Oregon Public Speakers Collection is curated and maintained by the PSU Library Archives.

POSTCARD SIZE: 4.25” x 6”, OFFSET PRINTED. ORIGINAL RUN OF 5000

SIGMUND’S QUEST GAME

Play a working demo of the game here.

Sigmund’s Quest is an homage to the classic point-and-click adventure games that inspired me so much as a child. It tells the story of the Völsunga saga, a Norse myth similar to King Arthur in some ways, albeit with more incest and werewolves. 

The game is written entirely in JavaScript and was built upon the Dedalus framework developed by Gustavo Di Pietro. This version is only a working prototype of the first chapter of this story, so any feedback/suggestions are welcome.

Visit my GitHub page for the source code & additional information.

TRAIL OF TEARS INTERACTIVE MAP

Mockup concept for an interactive map aimed at teaching kids about the Trail of Tears, complete with toggleable routes & locations, detailed historical site information, and horizontal/vertical orientation.

GAMELAN RAKYAT BRANDING

Branding concept for Gamelan Rakyat, a Portland-based orchestra that provides community outreach through the power of traditional Indonesian music.

PSU SCHOOL OF ART + DESIGN PROMO VIDEOS

A series of videos for the Portland State University School of Art + Design created to promote the school for the Spring 2014 term through A+D Projects. Each of the four videos focused on a central tenant of the creative process and featured a wide selection of PSU students and professors sharing their thoughts about Process, Community, Inspiration, & Opportunity.

Co-Art Directed with Daniel Cole & Kyle Ssetecka.

Shot & Edited by Peter Simon.

RUIN & ROT INFOGRAPHIC
A handy little infographic that shows the timeline of the process of animal decay in 5 easy steps, for all of your roadkill identifying needs!
14” x 19” two color print

RUIN & ROT INFOGRAPHIC

A handy little infographic that shows the timeline of the process of animal decay in 5 easy steps, for all of your roadkill identifying needs!

14” x 19” two color print

AT FIRST YOU DON’T SUCCEED
At First You Don’t Succeed is a comedy/design fiction podcast created by me and my dear friend, Mr. Steve Leathers.
Episode 1 can be heard here and features Mr. Andrew Wetzel as Kevan Costnerson, the unfortunate founder of Laserflicks, a mail-order laserdisc subscription service. 
Enjoy!

AT FIRST YOU DON’T SUCCEED

At First You Don’t Succeed is a comedy/design fiction podcast created by me and my dear friend, Mr. Steve Leathers.

Episode 1 can be heard here and features Mr. Andrew Wetzel as Kevan Costnerson, the unfortunate founder of Laserflicks, a mail-order laserdisc subscription service. 

Enjoy!

A FEW THINGS I LIKE
These are a few of the things I like.

A FEW THINGS I LIKE

These are a few of the things I like.

BIZNESS CARDS
and I mean business.

BIZNESS CARDS

and I mean business.

FAT COBRA BRANDBOOK

Wordmark and Icon System developed for a conceptual rebranding of the adult store in North Portland, “Fat Cobra”.

Final product: 20 page brandbook, 8.5”x11, saddle-stitched.

JUNK FOOD INFOGRAPHIC
Here’s a little infographic I made about my ~*gnarly fartz*~

JUNK FOOD INFOGRAPHIC

Here’s a little infographic I made about my ~*gnarly fartz*~

8-BIT ADVENTURE MAP
Be a dear and head on over to the GHOLTZ webstore to buy a print of the 8-Bit Adventure Map, today! 

8-BIT ADVENTURE MAP

Be a dear and head on over to the GHOLTZ webstore to buy a print of the 8-Bit Adventure Map, today! 

FUCKIN’ BOOZE IDENTITY

The final branding and identity of Fuckin’ Booze, a low-quality booze for shitheads and gutterpunks.

"Hey, dirtbag. You thirsty? Why not guzzle some fuckin’ booze? Fuckin’ Gin, Wine, & Whiskey are the perfect compliment to an easy life of bummin’ around, panhandling downtown with your filthy bandanna dog, getting a tribal tattoo on your face, or sewing that new, perfect Crass patch on your sleeveless denim jacket.

Fuckin’ Booze is made in small batches in bathtubs all over Portland, Oregon. It tastes like booze and it gets you fucked up—what more do you need? You can’t buy Fuckin’ booze at any liquor store, but you probably know someone who can get you some. Just head down to your local trainyard and ask around.

Each bottle of Fuckin’ Gin, Wine, & Whiskey is slapped together by some shithead with dirty hands, but what do you care? You get what you pay for, dummy.”

#GPOY
Let’s party, y’all.

#GPOY

Let’s party, y’all.